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Oscura: Lost Light Download For Pc [key Serial Number]





















































About This Game Oscura, the apprentice lighthouse keeper, has accidentally destroyed the Aurora Stone, sending shards across the Driftlands and plunging them into darkness and danger. It’s now up to Oscura to find the shards of the stone and restore light to the Driftlands before the creatures of the dark can destroy it. Fortunately, the accident has fused Oscura’s hand with glowing fire, enabling him to wield powers altering anything the light touches. Each level challenges your puzzle-solving skills and reactions in this modern adventure built upon the time-honoured mechanics of classic platformers.FeaturesMaster the Light: Along your dark journey you’ll find four different powers, each designed to help you through the Driftlands. Destruction, Construction, Gravity and Time are yours to command. Master each unique light power in your dark journey through the Driftlands.Discover the origin of our accidental hero: Oscura wasn’t always the Driftland’s trusty lighthouse keeper. And he didn’t always have his flaming hand. Taking place before the previous Oscura games, Lost Light reveals where our hero’s journey began and the fate of the original light house keeper.Old school platformer meets new school design: Taking inspiration from classic platformers such as Super Mario Bros, Oscura Lost Light combines these elements with a modern design aesthetic.Use your wits: The Driftlands aren’t for the feint hearted and Oscura’s not a fighter. You’ll need to out-think and outwit creatures such as the Lost Ones, Shagrims, Bewinged, Grymfus, Cursed Skulls and more. Just as challenging are the puzzles you must solve if you wish to survive.Confront Evil: Just when you think you’ve succeeded by collecting the shards of the Aurora Stone, you’ll need to face the ultimate challenge and restore the Lost Light … but beware … Mavro the Lord of Shadows awaits. Only by defeating Mavro can you save the Driftlands. 6d5b4406ea Title: Oscura: Lost LightGenre: Adventure, IndieDeveloper:Chocolate Liberation FrontPublisher:Surprise Attack Release Date: 24 Feb, 2015 Oscura: Lost Light Download For Pc [key Serial Number] oscura lost light apk. oscura lost light. oscura lost light скачать. oscura lost light walkthrough. oscura lost light gameplay. oscura lost light скачать торрентом. oscura lost light download I am not pretty sure why I bought this anymore, but I decided to write a review for this, never the less. I didn\u00b4t know what to put in a text, so I just made a Pro\/Con-List:Pros:+a lot of levels and "challenges" (items to collect, deads to avoid and stuff)+VERY cheap Steam trading cards+Storyline (Yeah, platformer with storyline)+Superabilities+Enemies+Cool nameCons:-Full of bugs-annoying Soundtrack-tricky jumps to make you rage-Completely unlogical achievements-hard to get it 100%All in all I don\u00b4t want to give it a recommendation, mainly because of those achievements... Instead of making "Beat all levels" or "Complete level XY in less than x:xx minutes" they made: "Get about 11 Minutes air-time" SERIOUSLY?!? Where is logic?!? You need to "cheat" those, by going on a jump-pad and than letting the game run or something like this...Other than that I hate the bugs this game contains a lot of... For example beeing able to walk up walls or getting stuck in a rock at the end of the level (happens too often)... That sucks!Final score:2\/54\/1048\/100. "Oh look, I don't know nothing about physics in gaming or real life but I'm gonna make a game based on physics anyway !"Should have requested a refund after the first few levels.. This game gave me a lot of enjoyment at the start, but at the end, I was rather irritated a lot as the game became just too difficult to play, so I\u2019ve lost interest in it! I\u2019ve stopped playing it literally at the last level so cannot get a refund. You cannot set difficulty at all!!!The music is well composed, however, after a while it can be a bit annoying and if you turn off the sound it will turn off everything including music and sound too. Basically, it will be muted. I would\u2019ve appreciated allowing the user to turn the music off and allow the sound effects.Saving points are getting far from each others in time as you progress into the game, so if you die, you will have to go along way again. Not to mention, if you lost interest playing and decided to carry on some other time, you will have to start the whole level again from the beginning. In my opinion, basically you are punished when you supposed to have fun. Not trying to be rude, but I reckon it was designed to be this way. Graphics are quite good for a game like this and also, levels are well designed, however, after awhile they\u2019re rather similar. They should\u2019ve put more riddles in it, they would make it more interesting. And guess what? It is just too difficult at the end, could be a little easier to play. I\u2019m very sorry, but I wouldn\u2019t recommend this game because of the above.. This game doesn't really support a gamepad.My gamepad is a speedlink torid, that supports both XInput & DirectInput - in both modes, only the left and right movement were recognized by the game.Therefore, I give this game an F. Like failing to support a controller.. Decent attempt at a puzzle platformer. It's not super difficult, when it comes to either puzzling or platforming elements. Liked the light dynamic and how it could be applied in various circumstances. The graphics\/music is nothing to write home to but it's a single dev game so I didn't exactly have AAA standards.The controls are precise but the platform hit boxes are not. Still, it's not too annoying once you get used to it, although it did result in more deaths than needed.Finished in 3h, relatively short but still entertaining.6\/10. Fun and hard!. I recommend this game.... IF, and only if, it's on sale. I don't feel it's worth the full asking price.Which is a shame. It's similar to Limbo but with a bit more colour and some sort of power ups that you need to use to solve varoius puzzles. However, the game is very short (which may or may not matter to you) and it doesn't have that same dark, oppressive feel that Limbo has. It doesn't have a thick atmosphere to draw you in, which is something these kind of games need.It's a relatively enjoyable puzzle platformer to play through and finish in an afternoon. But it's not anything more than that.. Like many indie platformers, Oscura: Lost Light is constructed around a gameplay gimmick. In this case, it's the ability to collect four gems that each grant your character a different power, such as the ability to walk on the ceiling, break through rock walls, etc. The catch is that you can only hold one gem in hand at a time, and the power it grants only lasts for a few seconds before it has to recharge. So you'll have to carefully time your use of each gem, and moves that require you to combine the powers of two different gems (like breaking a rock wall near the ceiling) will have you working that quick-swap button with precision. Meanwhile the terrain is sprinkled with spikes and lava pits because, well, platformer. There's also the occasional enemy to avoid, and your character has no way of attacking them; this is a jump-and-dodge game through-and-through.The TL;DR on Oscura is that it's not the most innovative game in the world... but it ain't half-bad, either. The visual design is striking (if derivative), the stages are well-constructed, and the difficulty level is pure Goldilocks: neither a cakewalk nor a ragequit-inducing, Super Meat Boy style wall-puncher. The whole thing lasts about 5-6 hours, which is quite a reasonable length for a $7 game. Most importantly, it's consistently fun to play through. I don't recall ever switching it off in frustration, or leaving it aside for a week after growing bored with it. It's not an essential purchase by any means, but it makes a solid entry into any platforming fan's collection.. I can only just recommend this game, which has that pretty silhouettes look and some nice powers, because the platforming is so infuriating. The 22 levels are very samey. The only reason I managed to keep the interest (and self-control) needed to finish it is the super-frequent and fast-to-reload checkpoints. But then it's an iPad game by the looks of it, I'd be appalled if it weren't quick. The team has promise, but they *really* need to tighten up the controls.Actually you know what? I'm going to retract my recommendation, because the controls were that annoying.. This game is really awesome so far! Its definitely unique and i always find these kind of games really enjoyable to play (when im not raging). I really like how its split up into chapters. Not a very detailed review but there really isnt much else to say, its fun! I did a playthrough on it so if you guys are interested in seeing some gameplay check it out! https:\/\/www.youtube.com\/watch?v=fLsXkMIV6ao

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